
Wrong Time Wrong Place - Demo Game
[For best performance, download the game.]
< THIS IS A DEMO GAME IN THE EARLY STAGES OF DEVELOPMENT. EXPECT BUGS. >
If you encounter any bugs which are NOT in the “Known Issues” list below, please feel free to dm me regarding the problem, preferably with a screenshot that demonstrates the issue.
game by appleteacake (on discord!)

It’s just another one of those nail-biting, adrenaline-pumping afternoons… where you’re sitting at a desk in the library, blasting the OST of your favourite game through your headphones and sipping your beverage of choice, as you work against the clock to finish an assignment that’s looming dangerously close to the deadline.
You’ve been at it for hours, and frankly it’s starting to feel hopeless. You stand from your seat, allowing yourself a few minutes of rest to clear your mind… Then those few minutes turn into an eternity, as you find yourself (and the world) revolving in a 25-minute timeloop.
Even as the gravity of the situation sinks in, a part of you cannot help but feel overjoyed.
This must be the best day of your life. Finally, you can enjoy life without its burdens. You can procrastinate for as long as your heart desires!

Slice-of-life college student aesthetic meets a compelling narrative filled with humour and intrigue! Follow your average, on-the-brink-of-burnout MC as they immerse themselves in the conspiracy theory seemingly holding the timeloop in place… while having fun and enjoying some bubble tea along the way, of course!
A refreshing blend between turn-based gameplay and the pressing sense of urgency as the time ticks by... Welcome to an original visual novel, point-and-click, timeloop puzzle game.
Demo includes:
- 1 MC with customisable name
- 2 full iterations of the timeloop (including a tutorial run)
- 3 interactable characters
- A multipurpose in-game phone (with a dark mode!)
- Branching dialogue paths that shift with every timeloop
- Lots and Lots of bubble tea
- Time-specific events (AND MORE ON THE WAY!)

Known Issues:
- Inventory items not appearing correctly
(Solution: clicking anywhere should reload the screen and make the inventory items appear.) - Skipping is not no longer available in the demo
- Text messages on the phone must be scrolled manually - it does not autoscroll in real time... (yet)
- The weird thing it does when hiding the interface
- Quick menu cannot be accessed when phone is open
- Sound effects getting randomly delayed/not playing
- Clicking the mouse in menu screens changes the displayed cursor
- Shopkeeper text appears over inventory items when dragging it towards the counter
- Self-voicing doesn’t work for regular dialogue, only in the History menu
- Increasing text size through the accessibility menu causes text to leave the screen
- Rolling back to previous app when scrolling on phone
(If you have encountered any bugs NOT on this list, please feel free to shoot me a dm describing the issue, preferably along with a screenshot of the error message and/or the game screen demonstrating the issue. I would appreciate your support and feedback as I continue to tinker with the mechanics of this game.)

Credits & Special Mentions
- Art, programming and story by appleteacake
- Made with Ren’Py
- Sound effects from Pixabay and Epidemic Sound
- Fonts from dafont.com and 1001 fonts
- Phone UI feature inspired by Nighten’s demo
- Code for randomised blinking animation inspired by Divona’s post
Music from Epidemic Sound
Title screen: Nobody Told the Oboe (Harry Edvino)
1st Timeloop: Meadows of North (William Claeson), All Is Good (Sarah, the Illstrumentalist), Walk with Me (Loyae), Taurus Boogie Rock Express (Grevens Tid)
2nd Timeloop: Timelapse (Martin Klem), Bleu Cheese (baegel), Five Finger Discount (Martin Klem), Drippin (Rymdklang Soundtracks), Running Wild Again (Will Harrison)
Other Music
Zoneout Mode: Elevator Music (Kevin MacLeod)
| Updated | 3 days ago |
| Status | In development |
| Platforms | HTML5, Windows, macOS, Linux |
| Author | tcake |
| Genre | Interactive Fiction, Visual Novel |
| Made with | Ren'Py |
| Tags | Point & Click, Ren'Py, timeloop |
| Code license | MIT License |
| Average session | About a half-hour |
| Languages | English |
| Inputs | Keyboard, Mouse |
| Accessibility | Interactive tutorial, One button |




